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What are the most disappointing moments of squandering potential in gaming?

For me it's the following: Tribes Ascend, it was going to be the next big esport. People had a fanatical love for the game. It was the perfect sport. And all it needed was a proper spectator mode and that feature was almost complete. But just before that happened, Hi-rez decided, seemingly out of the blue, to drop the game entirely and work on Smite. Star Wars Galaxies, the only big budget MMO that had the balls to go outside the box and build a game that had great emphasis on gameplay through socialization. Your ability to do damage was second to your ability to network with other players and make connections. SOE decided to re-vamp the game to be more like WoW in order to compete. Becoming a Jedi used to be a rare and special thing that only happened after you mastered a profession, on a dice roll. And you could keep it hidden, and you had good reason to, as bounty hunters would hunt Jedi. Which was such an interesting mechanic. After the combat update, jedi became a starting class. Wolf Among Us, tell tale's BEST game by far. Such a compelling story with interesting characters, but then they got greedy and decided to chase popular IPs, and never finished the story. What's yours? And if you don't have your own, what do you think of my entries? submitted by /u/Wisdom_is_Contraband [link] [comments]
http://dlvr.it/S9drjj

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